![]() ![]() ![]() There is certainly a place in the market for more games like this, especially if they can offer players new mechanics. This strategy makes sense given that the genre became popular among Western players after the release of Monster Hunter: World - the first game in the series to generate most of its sales outside of Japan. “This project began as an attempt to create a Japanese-style hunting game that a new generation of players around the world could have fun with,” he said, adding that monsters (Kemono) that players hunt, as well as battle system and the world setting, are what makes Wild Hearts stand out from other titles in the category. As Wild Hearts game director Kotaro Hirata told IGN, Omega Force decided to create a new IP to make the game “appeal to a more global audience than the Toukiden series.” ![]() So the studio had some experience in this genre, wishing this time to bring several innovations into it. It was followed by the sequel, Toukiden 2, which received good reviews and featured some interesting mechanics, but still remained in the shadow of the Monster Hunter series due to a more arcade-like gameplay. In 2013, Omega Force released Toukiden: The Age of Demons, a monster hunting game for PS Portable and PS Vita. Is this Omega Force’s first foray into the Monster Hunter genre?
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